AI Insights · Timothy · July 2024
Top 5 Boxing Games on iOS in Belgium: Q2 2024 Performance
Explore the performance of the top 5 boxing games on iOS in Belgium during Q2 2024, including trends in downloads, revenue, and weekly active users.
In Q2 2024, the top 5 boxing games on the iOS platform in Belgium showed varied performance in terms of downloads, revenue, and weekly active users. Here's a closer look at these trends based on data from Sensor Tower.
MMA Manager 2: Ultimate Fight from Prey Studios experienced a significant spike in downloads mid-April, reaching approximately 2.4K in the week of April 15. This spike coincided with a peak in revenue at $159. Weekly active users also saw a substantial increase, peaking at around 1.9K during the same period. However, both downloads and active users showed a downward trend towards the end of the quarter, with active users settling at 317 by the last week of June.
EA SPORTS™ UFC® 2 from Electronic Arts maintained a steady download rate throughout the quarter, with a peak of 370 in mid-April. Revenue fluctuated, peaking at $95 at the beginning of April and seeing another high of $76 towards the end of May. The game consistently engaged users, with weekly active users peaking at 3.5K in mid-April and maintaining a stable user base of around 3K towards the end of June.
I, The One - Fighting Games by Azur Interactive Games Limited showed a consistent download rate, with peaks in mid-May reaching 212. Despite no reported revenue during the quarter, the game had a steady number of weekly active users, peaking at 1.4K in late May and maintaining around 1.2K to 1.3K active users through most of the quarter.
Real Boxing 2 from Vivid Games S.A. saw a gradual decline in downloads from a high of 348 at the beginning of April to 34 by the end of June. Revenue saw a notable peak at $132 in early May, while weekly active users decreased from 492 in early April to 83 by the end of June.
Arm Wrestling Master by GOODROID, Inc. maintained a relatively stable download rate, with a notable peak of 162 in mid-June. The game also saw a gradual increase in weekly active users, peaking at 329 in the final two weeks of June.
For more detailed insights and analysis, visit Sensor Tower's website.